Lex Fridman As 3D Experiment
A Masterclass Featuring Online Icon and Podcast Superstar Lex Fridman.
Observe the full workflow of creating a high-quality 3D character with this comprehensive class. From digital sculpt to final render, this course provides an in-depth look at the entire process of bringing Lex Fridman to life in 3D.
What This Class Offers:
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Two Modes:
- Raw Process Videos: Time-lapsed, unedited videos (sped up 2x) showcasing the complete creation process without narration*.
- Master Files with Commentary: Explanations of techniques, tools, and workflows used in the character's development, covering every major stage of the pipeline.
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Complete 3D Pipeline Overview:
Learn every step involved, including:- Sculpting
- Clothing creation
- Retopology
- Modeling
- UV unwrapping
- Texturing
- Lighting
- Rendering
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Innovative Techniques and Tools:
Discover unconventional methods for 3D character creation, such as:- Using 3D scans as a base for realistic anatomy.
- Applying ZWrap projections to transfer photorealistic details onto digital clothes.
- Utilising Metahuman and Unreal Engine for dynamic facial expressions.
- Discovering ways of quickly creating a pose for the character using ActorCore.
- Exploring VR sculpting to break creative blocks.
Software and Tools Demonstrated:
This course covers a wide array of industry-standard tools, including:
- ZBrush
- Marvelous Designer
- 3Ds Max
- Topogun
- Substance Painter
- RizomUV
- Marmoset Toolbag
- Unreal Engine
As well as less known, niche programs and platforms such as:
- ActorCore
- ZWrap
- Metahuman
- Kodon
Why Take This Class?
Whether you’re designing characters for video games, film, or other digital platforms, this class equips you with techniques used by professionals to achieve high-end results. You’ll learn practical skills that you can apply to your own projects, with insights into tools and strategies. The class also demonstrates some of the current limitations of these tools and explores the possibilities of what is to come in the near future.
*Note: While this class is comprehensive, please be aware that due to technical issues, a few videos are missing, specifically those detailing the reworking of guitar and watch models. However, this does not detract from the completeness of the overall workflow.