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Substance Designer Procedural Fabric Pack 01

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I want this!

Substance Designer Procedural Fabric Pack 01

$1+
2 ratings

Description:

  • Procedurally generated detail maps of different weaves and materials. 
  • Individually modelled and sculpted elements assembled in Substance Designer to achieve the highest quality weaves. 
  • Full control over the patterns within Substance Designer. 
  • Exposed parameters like randomized opacity, thread size, detail intensity and so on. 
  • Substance Painter compatibility
  • Substance Player compatibility to quickly customize the patterns
  • Integration with Unreal Engine.

What's inside:

  • 15 materials from Procedural Fabric Pack 01 plus the Blend Maps.
  • .sbs archives for use in Substance Designer.
  • .sbsar archives with exposed parameters for use in applications like Substance Painter, Substance Player, or UE4.
  •  “default” and “custom” versions of Diffuse, Normal, Height, AO, ID maps in up to 2k resolution for immediate use.


Licensing:

All the purchased material is to be used freely in a commercial project and must be limited to maquettes, video games, film, VR experiences, or similar products. Reselling and redistributing any of the content as part of texture packs, alpha packs, and such is strictly forbidden. Original elements like weave threads are not to be resold, redistributed, or reused, which includes but is not limited to creating your own Substance materials.

Use in personal non-commercial projects has no limitations.

If you have any questions, comments, or feedback, feel free to contact me. I'll do my best to address any issues you might have and I would love to hear what you think about the products in general.

Technical Requirements:

To access the .sbs files you will need Substance Designer 2017.1.2 and above.

Notes:

Some materials are of a unique nature, like leather for example, and therefore are quite restricted in the exposed parameters. However, you can still create something completely unique if you decide to do some changes inside the source Substance file itself.

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