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Anatomy With Purpose: A 3D Artist's Guide To What's Important

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Anatomy With Purpose: A 3D Artist's Guide To What's Important

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2 ratings

This is a SAMPLE. The full tutorial can be watched free of charge on YouTube by following the link: Anatomy


This is NOT an anatomy tutorial.

Instead, it’s a series of dynamic, industry-focused lectures that dive into the real anatomy essentials needed for video games, film, and cinematics (not a single name of a muscle or a bone is mentioned, don’t worry). Having worked on 3D character and creature projects across all types, I’ve developed a unique analytical approach to what matters most for impactful character execution. Drawing from years of experience with top studios (Blur Studio, Ninja Theory, Prime 1 Studio), I’ll guide you through what truly matters in character and creature anatomy — and what you can skip.

In this class, you’ll learn:

  • Where to focus your attention for high-impact, high-value skills that actually make a difference in your work
  • What you can ignore to save time, energy, and money without sacrificing quality
  • How to streamline your skillset to impress studios and thrive in the industry, whether you’re breaking in or leveling up

If you're a 3D character or creature artist (or aspiring to become one), this course is crafted for you. It’s not for sculptors or technical artists; it’s for those ready to understand the core essentials that drive character and creature work in the industry wihthout the need to study the subject of anatomy.

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